Friday, April 18, 2014

video game points and tokens

How about we devise a way for me to charge you for trivia and you pay me good money for the trinkets I offer?  Sound good?  What, you are not interested?  Well, gee, that means that when you download my tablet game (and you will - it's what everyone is doing and it is just as cute as a kitten, my game), you take the stand that you simply will not be interested in paying to get the handsome prince into the lovely princess's birthday party.  But, wait!  When you see the art work that my guys have put into the game (it is simply stunning) and you hear the original music (tones scientifically guaranteed to elicit sympathy for the manly fellow and rev up your sexual feelings - strongly but tastefully, of course, and privately, too), you may change your mind.  I mean the princess is herself a total babe, she wants the prince sooooooooo bad and he wants her with even more o's than that, you may change your mind.  That sound track, that art work, the ever present but not intrusive button (much like the button on a casino machine, except our tokens are really going to advance you in our game, to higher levels than you have ever managed to get to, with NO waiting!) - you may change your mind and decide to buy, well, just a few.  I mean, who will ever know?  The credit card that you have linked to this lovely game, educational actually, emotionally uplifting, too, that card doesn't get much use.  A few token purchases won't hurt.  You might change your mind.  Ok, a few more charges won't actually make the total that high, right?


--
Bill
Main blog: Fear, Fun and Filoz
Main web site: Kirbyvariety


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